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1. GameCanvas supports
A Single buffering B Double buffering C Quadruple buffering D None of the above
2. Keypad polling support started from
A MIDP 2.0 B MIDP 3.0 C CDC D Java Card API
3. flushGraphics() method
A Garbage collects GameCanvas object B Creates flickering effect C Outputs the graphics to the display D None of the above.
4. Keypad polling is detected by using
A getKeyboard() B actionPerformed() C keyPressed() D getKeysState()
5. Double buffering
A Maximizes heap usage B Minimizes heap usage C Maximizes garbage collection D Minimizes garbage collection
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